dev/sdb) could be used for that option, though. because it was put there by the physical calculator), its device file (e.g. Alternatively, you can mount a file as SD, but the file would have to be a binary image with file system inside which is recognized by the calculator (FAT16 or FAT32), which makes it difficult to get normal object files inside. You can mount a folder as SD in the context menu that pops up when you right-click on the virtual screen that creates a virtual SD on the fly from the folder contents. On x49gp (which isn't compatible with Windows - but it is compatible with Linux and Mac), file transfer is only possible via the SD card. For import, you can also drag&drop the file onto the emulator's screen, which does the rest of the import procedure for you. You don't need any separate program for that. Honestly, I don't recognize that settings menu I'll resort to telling you what I do know about emulator import and export.Īnyway, on Emu48 (designed for Windows, but also works on Wine last time I checked), the easiest option for import and export of objects is in one of the menus. most people use Emu48, and I know the screenshots can't be from x49gp (which only has the main UI consisting of a calculator image, plus the context menu and two folder- / file-open dialogs added by me).
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